ISTE Teacher Standard 2: Digital Badge Learning

This week I am diving into the second ISTE Teacher Standard: Design and Develop Digital Age Learning Experiences and Assessments through the Digital Education Leadership program at Seattle Pacific University and I am attempting to answer the following question: “How can teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the ISTE Standards for Students?”

My school is in the midst of redesigning our middle school enrichment program. Currently, students participate in classes where all the students are learning about the same topic (graphic design, robotics, coding). While this is a great program and some of the students are very interested and engaged, a large handful of students have no interest in the topic and, therefore, are very reluctant to participate. Several discussions have revealed that the enrichment program needs to be revamped for next year, where students have more choice in determining what their area of focus will be. One idea, suggested by an outside consultant, would be to use digital badge learning to allow students to have individual choice and ownership in their learning.

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