This quarter, through the Digital Education Leadership program at Seattle Pacific University, my classmates and I are building skills towards becoming peer coaches in our respective schools. As I describe in an earlier post, peer coaches work with a collaborating teacher to help them to recognize their amazing abilities through questions and periods of reflection, allowing the collaborative teacher to solve their own challenges with the help of a safe, supportive cheerleader on the side. One essential aspect of the peer coaching role is exploring the lesson improvement process, where the collaborating teacher and the peer coach examine a current lesson plan and find ways to enhance what is already being taught. As I move forward with the idea of lesson improvement, I am left wondering how to balance the role of coach without crossing into the position of “expert.” In Peer Coaching: Unlocking the Power of Collaboration, author, Les Foltos, warns readers that “teachers want a coach to be a peer, not an expert” (Foltos, 2013, pg. 19). Teachers don’t want someone to telling them what to do, they want a friend and a colleague to talk though a lesson and share ideas that could enhance … Read More
This quarter we are exploring the ISTE Teacher Standards and in order to take that learning to the next level, in knowledge and practice, we are planning and facilitating Global Collaborative Projects (GCP). I introduce the project and give an overview of my plans in a previous post, check it out here. In this post, I outline my design for the project and review the 6 A’s of project design:
6 A’s of Project Design
|My students attend a small non-secular school where they participate in a Hebrew immersion program for half of their school day. I was talking to a student recently and they mentioned that it was hard to do their Hebrew homework because they didn’t have anyone at home that spoke the language and could offer assistance. This lead me to realize that my students are part of a very small community and it would be a great opportunity for them to see that there are other students from around the world, that they have things in common with.
By connecting my students to another Jewish day school, they can learn about another school, while noting the various similarities and differences. This can help them
This week I am diving into the second ISTE Teacher Standard: Design and Develop Digital Age Learning Experiences and Assessments through the Digital Education Leadership program at Seattle Pacific University and I am attempting to answer the following question: “How can teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the ISTE Standards for Students?”
My school is in the midst of redesigning our middle school enrichment program. Currently, students participate in classes where all the students are learning about the same topic (graphic design, robotics, coding). While this is a great program and some of the students are very interested and engaged, a large handful of students have no interest in the topic and, therefore, are very reluctant to participate. Several discussions have revealed that the enrichment program needs to be revamped for next year, where students have more choice in determining what their area of focus will be. One idea, suggested by an outside consultant, would be to use digital badge learning to allow students to have individual choice and ownership in their learning.
The … Read More
I like to think I’m pretty “in the know” when it comes to educational technology. Then I spend time with my brilliant classmates and professors (I lovingly refer to them as “The Great Brain”) and I realize I don’t know nearly as much as I’d like to think. In the last two weeks they have shared with me a treasure trove of tools that I had no idea existed. This quarter we are exploring the ISTE Teacher Standards and in order to take that learning to the next level, in knowledge and practice, we are planning and facilitating Global Collaborative Projects (GCP). The overview of the project follows:
Global collaborative projects help students become connected learners and provide them with authentic opportunities to learn from other people and experiences. These types of projects also provide students with new, diverse perspectives and help prepare them for an international workplace. In this project, you will collaborate with others outside of the Digital Education Leadership program to design and implement a global learning experience utilizing digital tools.
Last semester I examined the ISTE Student Standards through the Digital Education Leadership program at Seattle Pacific University, this semester I will start my exploration of the ISTE Teacher Standards. In an effort to learn the difference between the various sets of ISTE Standards (student, teacher, coach, administrator and computer science educator), I scoured the International Society for Technology in Education (ISTE) website to find the following description: “The family of ISTE Standards works in concert to support students, educators and leaders with clear guidelines for the skills, knowledge and approaches they need to succeed in the digital age” (“ISTE Standards,” 2015). I was excited to find this short video produced by ISTE that gives a short overview of the purpose behind the standards and why they are important to successfully implementing technology into education.
While I am still processing the difference between the many sets of standards, I am approaching my exploration this semester from the perspective of a librarian who is there to serve both students and teachers in order to take their learning and teaching to the next level. This week, I was given the following question and asked to explore it in a way … Read More
I shared in a recent post that this quarter in the Digital Education Leadership program through Seattle Pacific University, I have been exploring the ASSURE Model, an instructional model used to design lessons that effectively incorporate the use of technology to enhance student learning. This model identifies six steps in the planning process and those steps form the acronym, ASSURE:
How Was This Model Used?
Using the ASSURE Model, I designed a student-created book trailer project, where students share their excitement of a favorite book in an effort to increase circulation rates and encourage reading for pleasure. Here you will find my plans for the project, following the ASSURE Model:
Reflection on the Process
I have started this project with my third grade class and it has been a huge success. The students are coming to library excited, ready to work and eager to move through the steps of the process. The students are still in the initial planning phases, but based on their work thus far, I anticipate the success will continue. One of the most exciting, unforeseen benefits of the introduction of this project has been the decline in behavioral management issues, the students are active … Read More
The end of the quarter at Seattle Pacific University is quickly coming to a close, as is my adventure diving into the ISTE Student Standards. If this is your first time visiting my blog, I encourage you to check out my explorations of standards 1, 2, 3, and 4. This week, I will be digging into ISTE Student Standard 6, attempting to answer the question, “How can students demonstrate a sound understanding of technology concepts, systems, and operations?” You might notice that I have failed to include standard 5, this standard addresses Digital Citizenship issues. The students in the Digital Education Leadership program have examined this standard at length through our Group and Individual Projects, I invite you to check those out!
I recently attended an EdCamp (if you’re unfamiliar with the term, this video is a must) where I met with several librarians who were talking about the need for basic computer skill instruction. After much discussion and reflecting on the standard for this week, I was left asking myself the following question:
How can the library play a central role in facilitating a scope and sequence of computer skills for students in the … Read More
This quarter in the Digital Education Leadership program through Seattle Pacific University, I have been working together with my classmates to explore the ASSURE Model, an instructional model used to design lessons that effectively incorporate the use of technology to enhance student learning. This model identifies six steps in the planning process and those steps form the acronym, ASSURE:
What Does This Look Like?
My classmates and I created a face-to-face session for educators who are interested in incorporating technology into their classroom but are looking for basic management techniques to help them be comfortable and successful. The design of this lesson took place over an entire quarter, working on one of four phases and then seeking feedback from the professors before moving forward. This format allowed us to gain outside perspective, make revisions to the lesson plan and then use that feedback as we transitioned into the following steps of the ASSURE Model.
Here you will find our plans for the project, including the handouts that will be provided to session participants:
Reflection on the Process
What worked well?
I really enjoyed being able to meet with my classmates and work on this in-person, we all talked … Read More
This week I am diving into the fourth ISTE Student Standard: Critical Thinking, Problem Solving, and Decision Making through the Digital Education Leadership program at Seattle Pacific University and am attempting to answer the following question: “What are ways in which students can use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources?”
I recently started teaching sixth and seventh grade students the research process using the Big6™ Research Model, you can read more about that experience in my last blog post. During that lesson, I found that the students’ biggest challenges were some of the skills I thought would be the most simple. The most notable being, the ability to identify keywords that would help them conduct their research. The students were able to formulate several questions related to their science fair topic but when asked to select three to five keywords based on those questions, they struggled. My intended goal for the students was for them to review their questions, determine how those questions were related, and extract a number of succinct terms that will allow them to conduct effective research. I discovered … Read More
This week I am looking at the third ISTE Student Standard: Research and Information Fluency through the Digital Education Leadership program at Seattle Pacific University and am attempting to answer the following question: “What are ways in which students can apply digital tools to gather, evaluate, and use information?”
Coincidentally, our middle school science teacher approached me recently, asking if I could guide her students through the research process as they prepare their science fair projects. While I have taught several stand-alone lessons on conducting research, I have never taught those skills as a thoughtful, comprehensive unit. I took to the Web to discover how other educators teach various information literacy skills and through my research, I have discovered that I am not alone; it is not uncommon for librarians to lack confidence in their implementation of research skills in their program. Dr. Michael B. Eisenberg, founder of the Big6™Skills and Janet Murray, well-published and respected school librarian, have indicated that a surprisingly few number of schools have a comprehensive information literacy program. They found that many programs are “irregular, partial, and arbitrary” (Eisenberg, 2011, pg. 10). Sadly, as our classrooms (and world) move towards an inquiry-based model, … Read More